This is the character from the Reboot of the Devil May Cry series, DmC: Devil May Cry. You may be looking for the original character.
Long before the game had even come out, the reboot Dante had been just short of being universally hated by the fanbase, due to several reasons. Ninja Theory's terrible PR department is largely to blame for the general hatred of the new Dante, however it is also on Capcom for forcing the redesign of the character.
Despite all this, the game "DmC: Devil May Cry" was, while not critical success, pretty damn good, and only butthurt fanboys really complain about the game.
That said, "DmC: Devil May Cry" also toned down Dante's capabilities a lot, making him a lot less of a contender on FactPile than his original counterpart. However, that does not mean that Dante is a complete weakling; he just is not as powerful as his original.
Name: Dante, alias "Son of Sparda"
Origin: DmC: Devil May Cry
Species: Nephilim (Angel/Demon Hybrid, not Angel/Human Hybrid)
Age: Unknown, presumed above 21
Affiliations: The Order (formerly), Vergil (brother), Sparda (father), Eva (mother)
Temperament: Living a good portion of his life without memory of who he was, Dante quickly adjusted to become a harder man after consistent demon attacks on him for reasons he knew not. Due to this, he became adept at combat, however he also developed mental techniques to keep his sanity. He shields his insecurity behind a veil of cockiness and through jest. Against fodder enemies he wastes no time fighting, however he still finds enjoyment in mocking foes.
Powers and AbilitiesEdit
Superhuman strength, speed, durability, reactions, agility and stamina, skilled fighter/master swordsman/marksman, reactions, regeneration and healing factor.
Weaknesses: Dante's biggest weakness is his own personality, as he has no glaring physical ones. He is brash, an asshole, basically everything DMC3 Dante was plus use of the word "fuck". He casually mouths off to demons like Poison, Barbas, even Mundus
Lifting Strength: Class 100+ (Able to punch Mundus in the face and toss him and can pull huge pieces of rocks and temples)
Striking Strength: Class TJ+
Speed:Superhuman+ (Being debated, has not shown any bullet timing feats: See Mission 15 Video in this article), potentially a bullet timer (can keep up with Vergil who can swat his bullets out of the air)
Durability: Skyscraper Level+ (His regeneration further compliments his durability)
Destructive Capacity: Large Building Level+ (Unquantified, but in Limbo he has smashed gigantic bridges with a single attack with Eryx)
Range: Extended melee range, several dozens of meter with Ebony and Ivory
Stamina: Highly Superhuman
FactPile Tier: Mid Superhuman
Equipment EditRebellion: Dante's sword in DmC: Devil May Cry, bequeathed unto him by the Demon Sparda. This sword is a part of Dante's soul and can shapeshift into a plethora of weapons.
Ebony and Ivory: Dante's twin pistols in DmC: Devil May Cry show a lot of the same abilities that his counterpart's .45's did.
Arbiter: A heavy axe derived from Sparda's power and the Rebellion, it attacks slowly but is a devastating thing to get hit by.Osiris: A light scythe derived from Eva's power and the Rebellion, its attacks are much faster and can be used to a defensive capacity as well, it can slice through multiple enemies easily enough and allows Dante crowd control. Eryx: A pair of demonic gauntlets derived from Poison's power and the Rebellion, its base attacks are strong and fast, however they can be charged up for a much more devastating effect. The Eryx are what Dante uses to smash up Limbo whenever he needs to get around.
Aquila: Shuriken derived from Bob Barbas' power and the Rebellion, it can multiply itself seemingly without end. The Aquila can be used for crowd control much like the Osiris, however Aquila can also be used as a projectile and has a much greater range. It can also be used as distance control.
Revenant: A powerful shotgun given to Dante by Vergil. There are no specific feats attributed to this.
Kablooey: An explosive Dart Gun given to Dante by Vergil. There are no specific feats attributed to this.
Ophion: A grappling hook that draws upon both Dante's demonic and angelic origins in combination with Rebellion, capable of pulling Dante towards an enemy or vice versa for devastating effect.
Notable Attacks/TechniquesEditDevil Trigger:
The reboot's Devil Trigger is very reminiscient of DMC3's "Quicksilver" power, being that it suspends foes within a specific area in time. However, it also suspends them in midair, allowing Dante total control over the environment, as well as enhanced strength. In addition, Dante uses this power a lot more liberally than his original counterpart, holding back Mundus' attacks from Vergil, and even using it to finish Vergil off in the final battle between the two. As well, outside Gameplay Dante has shown no true limit to the Devil Trigger power, however it can be deactivated temporarily if Dante is given enough blunt force trauma to the head (ie, getting bitchsmacked through a building by a fist composed of buildings)
Dante is capable of manipulating his own trajectory through the air with his angelic power, the Angel Boost. While its applications in battle are limited, it is a good skill to be able to get away from monstrous enemy combos quickly.
While not an ability in and of itself, the fact that the majority of Dante's weapons are a form of Rebellion mean that he can easily change weapons on the fly, also effectively capable of carrying around his entire arsenal with him, and is adaptable enough in such situations to change his style mid-combat.
FP Victories ==
On Technicality: Due to jacking a thread, DmC Dante has a technical tie with Good Cole so far.